Interactive Event Technologies

Making IT Personal

Research & Development

Thank you for visiting the R&D server of Interactive Event Technologies. Our team is working hard to develop this site with advanced features and tools. Please check back regularly.

For more information, please visit the Reality Adventures Guiding Network and explore our Archives!

About Us

Interactive Event Technologies extends business opportunities prior to, during, and following social events.

For businesses, these opportunities increases the impact of attending events by increasing communication, enhancing collaboration, and providing appropriate customer incentives.

The application for this technology is far reaching. Our technology can be applied to support educational conferences, manufacturing trade shows, technical comittee meetings, and even tourism agencies and guiding service operations.

Value Proposition

The commercial value of our technology is that it can substantially increase the 'return on investment' for exhibitors and other groups from their exhibition investments, by strengthening the connection between both prospects (visitors) and first-time customers with the company, resulting in more sales revenues.

Additional resources

  • Reality Adventures was established by IETech.Ca founder, Shawn Berney in 2005 in Kamloops, BC as a sole proprietorship. In March 2008, Reality Adventures Guiding Network was incorporated under the new name Interactive Event Technologies Inc.

  • Education for a Digital World was published as a joint project by the Commonwealth of learning and BCCampus. The first edition was released in London, UK on July 13th, 2008. Chapter 19 - entitled "Building Communities of Practice" was written by IETech.Ca founder Shawn Berney.